Before the first turn
A good guide makes the room easier to enter.
Some kids jump in immediately; others need time to watch and understand the rhythm. A Guild Master keeps the next step clear and helps each player take part without pressure.
Sets the pace
Makes room for quieter players
Keeps play kind and clear
01
They welcome the party.
Kids know who is leading the session, what the group is doing, and how to begin.
02
They make expectations clear.
The group gets simple expectations around kindness, privacy, turn-taking, and shared play.
03
They keep the adventure moving.
They guide the story so the session feels exciting, not confusing, chaotic, or stuck.
04
They help each child find a role.
Every player gets chances to contribute, ask a question, try an idea, or take a brave turn.
05
They reset messy moments.
When play gets loud or confusing, the Guild Master can pause, clarify, and help the group get back on track.
06
They keep parents in the loop.
Families can reach out with questions, and Guild Masters share updates at key points in the club experience.