01 · MATCH
We choose thoughtfully.
Age, interests, experience, schedule, and group fit all matter before a child joins.
Safety and Community
Every Guild of Imagination club is a small, guided group with a Guild Master leading the room, clear community expectations, and a team parents can contact when questions come up.

What parents can expect
From the first match to the weekly follow-up, the Guild keeps the adults informed while the kids get room to play.
01 · MATCH
Age, interests, experience, schedule, and group fit all matter before a child joins.
02 · GUIDE
They welcome the group, set expectations, and keep the adventure moving together.
03 · SHARE
Families receive a first-session recap, regular updates, and a clear point of contact.

Guidance you can see
Guild Masters welcome each child, set the tone, and guide the activity from start to finish. Parents know who is leading and have a direct way to ask questions.
Small enough to notice
Small groups give Guild Masters room to notice who is ready to jump in, who needs a clearer invitation, and when the whole party needs a reset.

The adult in the room matters
Every profile below comes from a real Guild Master with an uploaded photo and description.
Meet the Guild Masters
Every club meets live with a welcoming, experienced Guild Master. Watch this month’s spotlight, then meet more of the people who lead Guild groups each week.





Inside a guided session
Arrive
Every player gets an easy way into the room.
Explore
The Guild Master keeps one shared adventure moving.
Guide
Expectations make returning to play feel simple.
Follow up
Questions have a clear place to go after the session.

A more natural first hello
A thoughtful match means a child can arrive with something to talk about, build, explore, or imagine together. The Guild Master helps turn that common ground into shared play.
The Guild's promises
Children should know what is expected. Parents should know what the Guild does to support the room.
Read the full Code of ConductPrepared
Guild Masters complete yearly background checks and prepare carefully for their sessions.
Recorded
Recordings support safety, quality, parent follow-up, and missed-session access.
Private
Players may not exchange identifying information during Guild activities.
Respectful
Players are expected to care for the group, the Guild Master, and the shared activity.

Questions are welcome
A few direct answers to what families most often want to know before joining.
Guild clubs are designed for ages 8 to 17. Players should be able to read and follow the prompts used in their session.
Yes. The Adventure Pass Quiz gives us context about your child, and parents can contact the Guild with questions.
Guild Masters offer clear, low-pressure ways to participate while a player warms up to the group.
Contact the Guild team. We want parents to raise questions early so we can understand and respond appropriately.
A low-risk first step
New families can try their first four weeks for $7 total. We help with the match, their child experiences the group, and normal club pricing begins only if the family chooses to continue.