New families: Try Guild of Imagination for 4 weeks for just $7. Find the Right Club

What is a Guild Master?

The adult who helps the group click.

Every Guild of Imagination club has a Guild Master who welcomes the group, explains the activity, notices who needs a way in, and keeps the adventure moving.

A Guild Master preparing a tabletop adventure for an online club

A guide, not just a host.

The activity matters, but the adult leading it shapes how the room feels. Guild Masters make the next step clear without taking the adventure away from the kids.

They welcome.

Children know who is leading, what the group is doing, and how to begin.

They notice.

A quieter player gets an invitation. A lively group gets help finding its rhythm.

They guide.

Clear expectations and steady redirection keep shared play kind and understandable.

Meet the adults guiding the room

Real Guild Masters. Different styles. One thoughtful standard.

These profiles come from Guild Masters who have uploaded their own photo and introduction.

Meet the Guild Masters

Real Guild Masters lead every club.

Every club meets live with a welcoming, experienced Guild Master. Watch this month’s spotlight, then meet more of the people who lead Guild groups each week.

Elijah Tilma, Guild Master

Elijah Tilma

Guild Master

Problem-Solving, Creativity, and Ingenuity.

View profile
Aether Zagri, Guild Master

Aether Zagri

Guild Master

VR focus'd social learning!

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Pete Flores, Guild Master

Pete Flores

Guild Master

Have fun and learn something.

View profile
Dakota Atkinson, Guild Master

Dakota Atkinson

Guild Master

GM and Storytelling Tutor

View profile

The adult in the room matters.

Guild Masters complete yearly background checks. Sessions are recorded for safety, quality, support, parent follow-up, and missed-session access. Personal information stays private during Guild activities.

Read how the Guild supports each room

What guidance looks like during a club.

Good guidance is active without taking over.

A Guild Master guiding four children through a shared imaginative adventure

At the beginning

Make the room easy to enter.

The Guild Master greets the group, explains the plan, and gives everyone a simple starting point.

While they play

Keep everyone moving together.

They watch the energy, clarify choices, and make space for each player to contribute.

After the session

Give parents a clear connection.

Families receive a first-session recap and have a direct way to bring questions to the Guild.

A low-risk first step

Let us help find a Guild Master and group that fit.

New families can try their first four weeks for $7 total. We help with the match, and normal club pricing begins only if the family chooses to continue.

Take the Adventure Pass Quiz